GETTING STARTED
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Last updated
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First, just play around in the demo scene to see each monster and their skin variations.
Drag and drop one of the monster prefabs in Cainos\Pixel Art Monster - Dungeon\Prefab
into your scene and then you can control it with your mouse and keyboard.
For every monster prefab, there are 3 scripts attached to it:
Pixel Monster
Controlling the appearance and animation of the monster.
Monster Controller
Controlling the movement of the monster.
Monster Input Mouse and Keyboard
Reading mouse and keyboard input and feed into the Monster Controller script
Generally, you would let an AI rather than players to control the monsters. In this case, delete the Monster Input Mouse and Keyboard
script and let your AI to feed in the input values to the controller script, or you can only keep the Pixel Monster
script and take full control of the monster’s movement by yourself.