CUSTOMIZATION

Overview

In this part we will go through the ways to customize different parts of the character.

Most of the customization is done by changing material in Customization foldout of the Pixel Character script. It can be done both in editor and runtime.

You can check the character presets to see how their customizations are set up.

Gender

By changing the Body Material and Eye Base Material to corresponding material.

Also, pick a hair material to match the gender.

Skin Tone

By changing the Skin Tint parameter in the Body Material of the character.

Hairstyle & Hair Color

By changing the Hair Material.

Notes that not every hairstyle & hair color combination has a material created in advance, but you can easily create your own:

Duplicate a hair material and change the Main Texture for hairstyle, Ramp Texture for hair color.

Hat

By changing the Hat Material.

When using certain hat, you also need to enable the Clip Hair or Hide Hair to hide part of the hair outside the hat.

Facewear

By changing the Facewear Material.

Cloth

By changing the Cloth Material.

Pants

By changing the Pants Material.

Socks

By changing the Socks Material.

Shoes

By changing the Shoes Material .

Also, turn Shoes In Front on or off based on whether the shoes should be displayed in front of the character’s pants.

Back

By changing the Back Material.

Weapon

By dragging one of the weapon prefabs in Cainos\Customizable Pixel Character\Prefab\Weapon into the Weapon Slot.

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