CUSTOMIZATION
Overview
In this part we will go through the ways to customize different parts of the character.
Most of the customization is done by changing material in Customization foldout of the Pixel Character script. It can be done both in editor and runtime.
You can check the character presets to see how their customizations are set up.

Gender
By changing the Body Material and Eye Base Material to corresponding material.
Also, pick a hair material to match the gender.
Skin Tone
By changing the Skin Tint parameter in the Body Material of the character.
Hairstyle & Hair Color
By changing the Hair Material.
Notes that not every hairstyle & hair color combination has a material created in advance, but you can easily create your own:
Duplicate a hair material and change the Main Texture for hairstyle, Ramp Texture for hair color.

Hat
By changing the Hat Material.
When using certain hat, you also need to enable the Clip Hair or Hide Hair to hide part of the hair outside the hat.
Facewear
By changing the Facewear Material.
Cloth
By changing the Cloth Material.
Pants
By changing the Pants Material.
Socks
By changing the Socks Material.
Shoes
By changing the Shoes Material .
Also, turn Shoes In Front on or off based on whether the shoes should be displayed in front of the character’s pants.
Back
By changing the Back Material.
Weapon
By dragging one of the weapon prefabs in Cainos\Customizable Pixel Character\Prefab\Weapon into the Weapon Slot.

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