# INTERACTABLE OBJECTS

### Ladder

A ladder the character can climb onto.

It needs a `Box Collider` with `Is Trigger` enabled which defines the area of the ladder.

And a `Ladder` script with the `Direction` set to the ladder’s direction (`Left` or `Right`).

The `Climb Pos` is a transform inside the ladder object which defines the character’s position when climbing the ladder.

<div><figure><img src="/files/GTe2PRQmLJx2NdpZmld4" alt="" width="287"><figcaption></figcaption></figure> <figure><img src="/files/fPIPR720el7rTQFolqku" alt="" width="375"><figcaption></figcaption></figure></div>

### Platform

One-way platform that the character can jump onto and get down from it.

When standing on a platform and keep pressing down key, the character can directly get down from the platform.

It needs a collider with `Used By Effector` enabled, a `Platform Effector 2D` with `Collider Mask` set to exclude the player layer, and a `Platform` script.

<div><figure><img src="/files/MP5eBTM5FTaBqol0xkSO" alt="" width="279"><figcaption></figcaption></figure> <figure><img src="/files/aa7ANoC4AvwRrZjcLYoc" alt="" width="343"><figcaption></figcaption></figure></div>


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